Curse of Blackmoor Manor Game Information
Linda Penvellyn, a young bride, has taken to hiding behind a curtain in her bed all day and barking orders at anyone who comes near. What strange illness has she contracted? It is up to you, as Nancy Drew, to travel to mysterious Castle Blackmoor and find a cure.
When Nancy arrives at Castle Blackmoor, strange occurrences begin to take place. From the glowing red eyes to the strange whispers in the darkness, this is no place for the feint hearted!
As you work your way through the game, you’ll soon discover the history of the Penvellyn family includes a great treasure protected for years. Travel deep below the castle into the forge. Perhaps you’ll find an answer. . .if you survive!
Game Highlights
- Based on the book, The Bluebeard Room.
- Gripping plot following classic Nancy Drew style.
- Wonderfully detailed Blackmoor Castle.
- Nail biting game play!
- Numerous unique characters, puzzles, and mysteries.
Suspects
Nigel Mookerjee
A historian interested in the Penvellyn family library, Nigel would seem to have plenty of inside information you could find useful. On the other hand, Nigel could have discovered the family treasure and is planning his own heist.
Ethel Bosinny
Ethel comes from a long line of tutors employed by the Penvellyn family. Her pleasant demeanor is nice, but is it too nice? She certainly could have learned of the family treasure over the years. Is she tired of working for the Penvellyns? A family treasure could solve that. . .
Mrs. Drake
Mrs. Drake is the Great Aunt of Jane and also serves as the family housekeeper. While she downplays the mysterious events taking place at Blackmoor Castle, she seems to have some superstitions of her own.
Linda Penvellyn
Linda was recently married to Hugh Penvellyn. Following the wedding, they moved from America to Castle Blackmoor. Upon arrival, Linda became aflicted with an unknown illness. Now, she hides her face and warns others of doors "that should never be opened".
Loulou
Loulou, the Penvellyn family parrot, loves to talk. Interestingly, she seems to possess an extraordinary amount of knowledge for a bird. Perhaps she has seen something that can lead Nancy Drew to a valuable clue. Loulou want a cracker?

